# Impossible Mission E027: second five-note musical puzzle

Verified award: LIFT INITS5 to6, SNOOZES0. All eleven previous nonblack32x16
inventory masks match exactly. No new fragment or death is credited. Three
previous ordinary deaths remain; zero password letters. Inventory HUD1:03:02.
The game is incomplete and has no normal-boot completion proof.

The fresh green cells are (0,5),(0,7),(1,3),(3,5),(3,7). Winning permutation75
selects (3,5),(0,5),(1,3),(3,7),(0,7), using ordinary joystick and fire inputs.
Seventy-five distinct orders were tested;74 incorrect initial laboratory
episodes are excluded from this replay. No failed order is claimed as progress.
The finite serial driver retains all120 permutations. Relations from earlier
observed successful orders affect priority only; a stable pitch mapping across
challenges is not established. No hidden pitch values are read.

The winning checkerboard clears. The actor physically exits through the
original Left194 doorway; the purple quit bar is not used. An independent
pocket review confirms SNO0/LIFT6 and scans at least13 memory clicks in both
directions, preserving all eleven exact masks. Execution initially recorded
an unknown digit6; the original proof is retained alongside a supplemental
manual review of the actual rendered8x8 digit6 mask. Its SHA256 is
45f66207fbc5004963da5e30e88d829404c3d7b58480bc2aa2984734fee9e16b.
No synthetic numeral is substituted into the game image.

Three labelled initial laboratory episodes are shown: observe the challenge,
winning order, ordinary exit and inventory. Each has one initial private source
load and zero intermediate restores. This is not uninterrupted normal-boot
gameplay. Frozen helper copies and metadata preserve the episode ancestry.

Replay:66.08s,25fps,960x800;907 actual RGB observations,
55.882638 measured PAL seconds. The full320x200 field is enlarged threefold.
Zero-order hold at1x; no interpolation. Decision pauses are omitted; each
source has a labelled2s initial hold and a terminal RGB frame. The verified
inventory has an explicit4s display hold. Full decode and six actual-MP4
frame reviews pass;49 archived frozen source entries.
Retained-source execution wall charge:91.228451s, distinct from replay time.
The74 omitted orders are not included in that retained-source wall figure.

Policy: rendered RGB, ordinary inputs and observed memory. Separate declared
emulator raster diagnostics account for timing. Input limits, watchdog and
neutral cleanup remain active; zero agent GPU allocation. No gameplay RAM
coordinates, hidden contents, trainer or game-memory writes. No ROM, private
save-state, raw RAM dump or executable is distributed.

Video SHA256:6fc7f71042dfbf182d87cf594c98111b584199e7f3366da11dc31a8d68bbd5ad
YouTube:https://www.youtube.com/watch?v=bni_2X_wgJU

Further ordinary furniture searches, robot avoidance, code resupply, password
assembly and reproducible final-screen evidence remain necessary. E025 and
older evidence, Pengo/Pleiads and lab catalogs are preserved.
