# M03 — Verified100,000 milestone after31,040

Conditional on independent M02PASS_MILESTONE_30000. Unique goal continues toward300k; models/student/PPO/new games stay suspended. First100k configuration starts at M02's verified healthy ACT5 prefix with31,040 and4lives, identical pengoja/MAME0.289/DIP. Use scoped E041 reader and the unchanged admitted physical PLAY restore bridge, causal objective reduction, usable ice/egg geometry, actual game score and witnessed backtracking. No guessed cross-act diamond award or time-bonus potential.

Campaign500million new physical frames, at most12 separately frozen configurations; each50million frames/40minutes,20 CPU workers, beam width8/depth6,40 committed/rollback decisions without confirmed objective progress, max2,000 commits/500 plans/16 handoffs.09:00Europe/Rome deadline wins. Every preflight/null/infrastructure attempt and launch is counted. Stagnation/tree/budget stop=NUL; save a healthy full-prefix checkpoint and diagnosis before a new registered configuration. Infrastructure failures are INCOMPLETE. No change to historical sources or results.

Measured M02 ACT handoff requires roughly3minutes of native full-prefix replay per transition and grows with tape length. The intermediate handoff protocol changes here: quarantine known clear leaves, use two new **accelerated fresh reset** processes with fixed1,800neutral frames, exact declared input/prefix and replica equality, and select the first healthy aligned next-ACT endpoint with objective agreement. The next PLAY seed is then rebuilt in another fresh process with exact complete-prefix matching. **No state is restored in a transition**, no RAM writes. These checks are accelerated search evidence, not native gameplay verification. Final promotion remains two NEW native-speed fresh reset processes for the entire resulting tape,0LOAD and0RAM writes, exact full trace/inputs and sampled pixels/devices, explicit alive/end score, lives/deaths/ACTs/terminal phase. Thus every selected intermediate handoff is independently covered by the final native proof.

Save-state fidelity scope remains healthy initialized PLAY with COIN/START released; unsupported actor/bonus/phase contexts are never admitted as seeds. E041 escape scope is ACT4 bottom-left final actor only; other escapes remain UNKNOWN until separate diagnostics. Raw0x84 life decoding requires the witnessed exact HUD reserve pattern. An unknown reader stop is diagnosed before new scoring. Changed intermediate-speed/worker configuration is frozen before data, not applied to M02 or any earlier experiment.

PASS_MILESTONE_100000 only if the final native pair verifies score≥100,000 with healthy endpoint and no detected death in the retained tape. NUL if no candidate or verification mismatch; infrastructure separately INCOMPLETE. Category TRAJECTORY SEARCH / PRIVILEGED / REAL TIME REPLAY VERIFICATION, not full-game/world record or autonomous agent. Report/video only at reached milestone, with fixed complete cumulative cost and exact hash scope; complete-machine identity UNKNOWN. No ROM, save-state, raw RAM dump, weights or secrets in public artifacts.
